©2003 - 2016 Mamesick
A full-of-features version of MAME designed for LCD monitors





May 28, 2016

MAMEUIFX 0.174.1 released.

  • Updated to MAME 0.174

    * Changelog from 0.174:

    - Fixed 7-Zip support for Art Packages, old code was still searching for standard ZIP archives

May 26, 2016

MAMEUIFX 0.174 released.

  • Updated to MAME 0.174

    * Changelog from 0.173:

    - Added support for all Art Packages compressed in 7z format in the GUI (icons, snaps, etc.)
    - Various source code bugfixes, enhancements, cleanups
    - M1FX 11.0 released: Added shortcut keys to all menu actions. This is probably the final version

April 28, 2016

MAMEUIFX 0.173 released.

  • Updated to MAME 0.173

    * Changelog from 0.172.1:

    - Added support for all core options related to INTEGER SCALING in the GUI
    - Added support for all ProgettoSnaps screenshot packages in the GUI
    - Increased refresh rate in Nebulas Ray to "fix with an hack" MAMETESTERS bug ID 3488 [dany777]

April 08, 2016

MAMEUIFX 0.172.1 released.

  • Updated to MAME 0.172

    * Changelog from 0.172:

    - Fixed bug in joystickmap option always set to "None" value
    - Fixed bug in INIs creation when Default Game Options are changed
    - Fixed bug in INIs loading priority when a game is launched [Dankan1890]
    - Fixed issue with some hiscores not saved even with plugin enabled [crazyc]

April 02, 2016

MAMEUIFX 0.172 released.

  • Updated to MAME 0.172

    * Changelog from 0.171:

    - Added support for new GAMEINIT.DAT file in the GUI
    - Added support for new LUA PLUGINS core feature in the GUI
    - Added support for new BGFX SCREEN CHAINS core feature in the GUI
    - Added support for AUTOBOOT LUA SCRIPTS core feature in the GUI
    - Removed completely SAMPLES SUPPORT for TOAPLAN games due to unresolved re-licensing
    - Removed completely HISCORE.DAT support. It's now available in official MAME

  • NOTE: If installed in a new fresh directory, MAMEUIFX will now automatically create all needed
    configuration INI files at the first startup.

February 25, 2016

MAMEUIFX 0.171 released.

  • Updated to MAME 0.171

    * Changelog from 0.170:

    - Added support for core option "Exit from MAME when playback is finished" in the GUI
    (Snap/Movie/Playback section of Default Game Options)
    - Added support for core option "Use non-integer scaling stretch method" in the GUI
    (Display section of Default Game Options)
    - Added support for core option "Select in-game UI language" in the GUI
    (Debug/Language section of Default Game Options)
    - Added support for a couple of new in-game UI options in the GUI
    (Interface Settings menu option)
    - Implemented a new Audit All Games feature. Useful for people with split/incomplete ROMset
    (Disabled by default - Interface Settings menu option to enable)
    - Increased a bit transparency of internal in-game menus, as requested by user retrofreak90
    - Removed completely "Autofire" feature. After 13 years, it's now in official MAME
    - Removed completely COMMAND.DAT support in the GUI. It's now supported by official MAME

January 29, 2016

MAMEUIFX 0.170.1 released.

  • Updated to MAME 0.170

    * Changelog from 0.170 FIX:

    - Reverted to old behaviour Audit All Games feature. New code is still too preliminary to be used

January 28, 2016

MAMEUIFX 0.170 FIX released.

  • Updated to MAME 0.170

    * Changelog from 0.170:

    - Fixed last minute bug in Directories option reported as broken (Thanks to MAME Italia Forum)

January 27, 2016

MAMEUIFX 0.170 released.

  • Updated to MAME 0.170

    * Changelog from 0.169:

    - Finished modernization of Hiscore Support source code to latests MAME Core standards
    - Renamed SAMESAME sampleset to parent FIRESHRK to make happy some ROM Managers
    - Reworked Audit All Games feature. Gained a decent speedup when a romset is missing

January 01, 2016

MAMEUIFX 0.169 released.

  • Updated to MAME 0.169

    * Changelog from 0.168:

    - Fixed bug in Widescreen Stretch feature that was locking other Video Views in the core
    - Fixed crash in Miscellaneous Options related to Cheat Files parsing
    - Modernized a bit Hiscore Support source code to latests MAME Core standards
    - Modernized a bit GUI source code to latests MAME Core standards
    - Reworked Ninja Kazan interrupt hack. Game now fully playable without slowdowns
    - M1FX 10.7 released: small source code cleanups and re-organizations

November 25, 2015

MAMEUIFX 0.168 released.

  • Updated to MAME 0.168

    * Changelog from 0.167:

    - Added samples sound support for Monkey Magic (HBMAME)

September 30, 2015

MAMEUIFX 0.167 released.

  • Updated to MAME 0.167

    * Changelog from 0.166:

    - Added support for VECTOR new core options in the Interface
    - Added support for RASTER.INI specific options to stay inline with new HLSL improvements in MAME
    - Added support for CRT Geom Bloom OpenGL multiple shader (cgwg, u-man)
    - Added support for Sokoban LE (TAITO L Edition) (Details)
    - Added support for The Speccies 2 (TAITO L Arcade Version)(Details)
    - Fixed with an hack MAMETESTERS bug ID 00130 (darkseal: when firing music playback slightly increase)
    - Fixed with an hack MAMETESTERS bug ID 02108 (vaportra: music tempo all wrong when firing)

September 30, 2015

MAMEUIFX 0.166 released.

  • Updated to MAME 0.166

    * Changelog from 0.165:

    - Nothing relevant to be mentioned

August 26, 2015

MAMEUIFX 0.165 released.

  • Updated to MAME 0.165

    * Changelog from 0.164:

    - Nothing relevant to be mentioned

July 30, 2015

MAMEUIFX 0.164 FIX released.

  • Quick bugfix release

    * Changelog from 0.164:

    - Fixed wrong Parent/Clone relationship detection in the Interface (As reported by israelg at MAMEWorld)
    - Fixed High CPU usage at Startup and when doing an "Audit All ROMs" scan (As reported by haynor666)

July 29, 2015

MAMEUIFX 0.164 released.

  • Updated to MAME 0.164

    * Changelog from 0.163:

    - Added support in Iterface for ProgettoSnaps Movies (Details)
    - Added to Interface new option "Show confirmation dialog on exit" (Details)
    - Added game Resolution and Refresh Rate info to the Interface Statusbar (Details)
    - Added Savestate and Dumping Status folder to the Interface (Details)
    - Added new OpenGL Shaders properties page to the Interface (Details)
    - Changed Background Color of all dialogs in the Interface. XP Silver style color is used (Details)
    - Fixed Background Color painting in the Interface game Picture Area (Details)
    - Fixed display of Japanese Text in the Interface game Info Area (Details)
    - Fixed with an hack MAMETESTERS bug ID 04701 (blandia: Graphic garbage)
    - Removed terrible DIRECTORIES.INI hack from Interface source code (Details)

June 24, 2015

MAMEUIFX 0.163 released.

  • Updated to MAME 0.163

    * Changelog from 0.162:

    - Added support for 1942 C64 Music (Minwah)
    - Added support for Mr and Mrs Pacman (Dave Widel, HBMAME)
    - Fixed "Joystick Mapping" core option behaviour in the GUI (h0tw1r3)
    - Fixed memory leak with GLSL shaders in official MAME (h0tw1r3)
    - Fixed with an hack MAMETESTERS bug ID 02640 (kazan: Slow graphic rendering, missing graphics)
    - Fixed properly MAMETESTERS bug ID 05959 (kyros: A few sound FX are missing)
    - Fixed properly MAMETESTERS bug ID 05962 (gotcha: Music suddenly stops) [darq]

    NOTE: MAMEUIFX is now compiled with FULL MAME support, but until a real decision is taken by MAME Developers about the ability to distribute an ARCADES ONLY version of MAME, MESS drivers are disabled by default.

May 27, 2015

MAMEUIFX 0.162 released.

  • Updated to MAME 0.162

    * Changelog from 0.162:

    - Enabled again support for old DIRECTINPUT 7 to increase compatibility with GUI and gamepads
    - Attempt to fix MAMETESTERS bug ID 05939 (prehisle: Wrong speed )

    NOTE: MAMEUIFX is compiled with ARCADES ONLY support, MESS part of the project is excluded and not available.

May 06, 2015

MAMEUIFX 0.161.1 released.

  • Updated to MAME 0.161

    * Changelog from 0.161:

    - Added support for Metal Slug 2 Turbo
    - Updated to latest Jezze HLSL source code

April 29, 2015

MAMEUIFX 0.161 released.

  • Updated to MAME 0.161

    * Changelog from 0.160.1:

    - Added ability to setup 3 different GLSL shaders directly from the Interface
    - Added support for Jezze HLSL shaders and source code fixes
    - Added support for CRT Geom GLSL shader from cgwg, Themaister, DOLLS (hunterk, u-man)
    - Added support for Ketsui Arrange 1.7
    - Completely changed the layout of "About" and other Interface Dialogs
    - M1FX 10.0 released: see the Forum for the full list of changes

March 27, 2015

MAMEUIFX 0.160.1 released.

  • Bugfix release

    * Changelog from 0.160:

    - Added support for Strider (USA, Gfx Fix, Uncensored) (Willkaotix, HBMAME)
    - Made GLSL Options disabled if OpenGL Video Mode is not selected (as suggested by u-man)
    - Fixed nasty hidden bug which prevents some settings to be saved when window is maximized

March 25, 2015

MAMEUIFX 0.160 released.

  • Updated to MAME 0.160

    * Changelog from 0.159:

    - Added a new Snapshot/Movie options dialog to the Interface
    - Added ability to select and use a different Cheat File than default one in the Interface
    - Added support for OpenGL Video Mode options directly from the Interface
    - Added support for GLSL shaders directly from the Interface
    (a new \GLSL\ directory is available in which you can put your GLSL shaders and select them)
    - Added support for Timothy Lottes GLSL shaders (Timothy Lottes, SoltanGris42, u-man)
    - Fixed MAMETESTERS bug ID 04621 (ironhors: 30fps framerate seems abnormal)
    - Partially re-designed the layout of Default Game Options dialog
    - M1FX 8.0 released: see the Forum for the full list of changes

February 26, 2015

MAMEUIFX 0.159 released.

  • Updated to MAME 0.159

    * Changelog from 0.158:

    - Added support for WARRIORS OF FATE - TENCHI WO KURAU 2 (Three extra players)
    - Enabled by default new video mode renderer OpenGL and made it available in Video Mode options
    - Implemented widestretch (Full Widescreen Stretch) feature for all video modes supported which are:
    • GDI
    • DirectDraw
    • Direct3D
    • BGFX (not working at the moment)
    • OpenGL
    (This new feature makes completely discouraged the use of DirectDraw Hardware Stretch option)
    - Fixed some cosmetic issues in the Interface
    - M1FX 7.0: fixed and improved the equalizer, now in sync with the volume slider

January 29, 2015

MAMEUIFX 0.158 released.

  • Updated to MAME 0.158

    * Changelog from 0.157:

    - Updated BUBBLE BOBBLE REDUX (With Level Skipper) to the lastest version released

January 01, 2015

MAMEUIFX 0.157 released.

  • Updated to MAME 0.157

    * Changelog from 0.156:

    - Implemented SYNCREFRESH feature from GroovyMAME (thanks to Calamity and Haynor666)
    - Removed SOUNDSYNC feature from CabMAME (no more needed)

November 29, 2014

MAMEUIFX 0.156 released.

  • Updated to MAME 0.156

    * Changelog from 0.155:

    - Added new Toolbar Icon to switch on the fly between "Normal" and "Grouped" View in the gamelist
    - Fixed MAMEUIFX bug in MIDAS.C driver (black screen in game as reported at MAMEItalia Forum)
    - Removed very old hack in TWIN16.C driver (no more needed)
    - Tweaked refresh rate in CAVE.C driver to a more reasonable value

October 15, 2014

MAMEUIFX 0.155 released.

  • Updated to MAME 0.155

    * Changelog from 0.154:

    - Implemented Transparency to Menu Icons of the GUI
    - Fixed bug which caused GUI stalling in a loop when using Refresh option (As reported by haynor666)
    - Removed very old hack in FUUKIFG3.C (no more needed)
    - Renamed "cleanstretch" core option to "widestretch" (As requested by haynor666 ages ago)

July 23, 2014

MAMEUIFX 0.154 released.

  • Updated to MAME 0.154

    * Changelog from 0.153 FIX:

    - Added a new own shiny MAMEUIFX icon
    - Added ICONS to all Menus and Sub-Menus of the GUI
    (Still WORK-IN-PROGRESS, transparencies have to be implemented)
    - Fixed some core options not correctly saved in INI file
    - Fixed position of selected game in the list after played it (As suggested by RicFX)
    - Removed palette hack in NEMESIS.C (no more needed)

April 21, 2014

MAMEUIFX 0.153 FIX released.

  • Updated to MAME 0.153

    * Changelog from 0.153:

    - Fixed a bad variable memory allocation which was the cause of some random crashes
    (Thanks to Piggei at MAME Italian Forum)
    - Updated HLSL Files to latest MAME source. This was forgotten in 0.153

April 07, 2014

MAMEUIFX 0.153 released.

  • Updated to MAME 0.153

    * Changelog from 0.152:

    - Nothing relevant to be mentioned

December 24, 2013

MAMEUIFX 0.152 released.

  • Updated to MAME 0.152

    * Changelog from 0.151:

    - Added support for BUBBLE BOBBLE LOST CAVE 1.2
    - Added support for BUBBLE BOBBLE REDUX
    - Added "Minimize Window To System Tray" option to the GUI
    (old system tray icon behaviour has been removed completely)

November 05, 2013

MAMEUIFX 0.151 released.

  • Updated to MAME 0.151

    * Changelog from 0.150 FIX:

    - Added "Show Current Time" feature in-game (As suggested in the Forum)
    (LEFT SHIFT + G to enable/disable)
    - Added "View ZIP File Content" option to the GUI (As suggested in the Forum)
    (right-click on a game or "Tools" menu)
    - Fixed GUI bug which always changed FONTS/COLORS even with CANCEL button (MAMEUIFX Forum)
    - Improved support for ENGLISH COMMAND.DAT in the GUI
    (90% mostly completed, still some bits to be fixed)

October 08, 2013

MAMEUIFX 0.150 FIX released.

  • Updated to MAME 0.150

    * Changelog from 0.150:

    - Added support for ENGLISH COMMAND.DAT in the GUI
    (Still preliminary, it's displayed in "INFOS" panel and distributed with the executable)
    - Improved inputs in MR.DO'S NIGHTMARE and fixed warning at game startup [MAMEUIFX Forum, robbbert]
    - Included SVN R25502 (NMK16.C video improvements) [haze]
    - Included SVN R25541 (HLSL and VECTOR games fixes) [hap]

September 17, 2013

MAMEUIFX 0.150 released.

  • Updated to MAME 0.150

    * Changelog from 0.149.2:

    - Added "DISPLAY NO ROMS GAMES ALWAYS AS AVAILABLE" option to the GUI
    ("Interface Options", enabled by default - This will make "Pong (Rev.E)" game always available)
    - Added support for MR.DO'S NIGHTMARE (As requested via PM)
    - Added support for OFFICIAL HISTORY.DAT version
    (The one specific for MAMEUI is no more needed)
    - Changed colors of some dialogs: "ABOUT, INTERFACE OPTIONS" and so on
    - Implemented COLORED OPTIONS HIERACHY in the GUI
    • BLACK = ALL GAMES OPTIONS
    • PURPLE = ALL HORIZONTAL GAMES OPTIONS
    • BLUE = ALL VERTICAL GAMES OPTIONS
    • ORANGE = ALL VECTOR GAMES OPTIONS
    • RED = ALL SOURCE GAMES OPTIONS (e.g. all CPS1.C games)
    • GREEN = SPECIFIC SINGLE GAME OPTIONS
    - M1FX 5.0 released. Fixed nasty bug which caused missing sound on some systems

July 06, 2013

MAMEUIFX 0.149.2 - 10TH ANNIVERSARY EDITION released.

  • Updated to MAME 0.149

    * Changelog from 0.149.1:

    - Added ability to recording WAV OUTPUT to M1FX (As requested)
    (\AUDIO\ directory is the output files folder)
    - Added support for ASTEROIDS SIX BULLETS SHOT HACK (As requested)
    - Implemented GROUPED WITH INDENTED CLONES VIEW in the Game List View in the GUI
    ("Interface Options" to enable, disabled by default, a bit different from MAMEUI)
    - Integrated M1FX with official M1 CORE and make it a stand-alone executable
    (No more need of external M1.DLL which can be safely removed from your MAMEUIFX setup)
    - Miscellaneous small source code clean-ups to the GUI

    NOTE: 10 years ago a friend of mine asked me: "Why don't you release your own version of MAME32?
    You are quite good at programming and it would be nice..."
    I was a MAME user since 0.36.
    I decided to follow his suggestion and started to make my own MAME32FX, now called MAMEUIFX,
    taking the best from other MAME variants and adding some extra features plus some HACKS to make a lot of games play better than plain MAME.
    So already 10 years have passed and I hope the vast majority of you is still here from then. Enjoy.

July 01, 2013

MAMEUIFX 0.149.1 - SUMMER EDITION released under request.

  • Updated to MAME 0.149

    * Changelog from 0.149 FIX:

    - Added a VOLUME CONTROL to M1FX (As requested)
    - Added SOURCE FILE column in the Game List View in the GUI (As requested)
    - Implemented LARGE ICONS VIEW in the Game List View in the GUI
    - Fixed 1 PIXEL Y OFFSET bug of text layer in MEGA BLAST and FINAL BLOW [hack]
    - Miscellaneous cosmetic fixes/improvements to the GUI

    NOTE: It's absolutely recommended you delete your INTERFACE.INI before starts the emulator!!

June 13, 2013

MAMEUIFX 0.149 FIX released.

  • Updated to MAME 0.149

    * Changelog from 0.149:

    - Fixed a last-minute surfaced bug with LARGE ICONS VIEW in the GUI
    - Improved option to INDENT CLONES in the LISTVIEW in the GUI
    (Now clones are not indented in the choosen view if the parent is not present)
    - Miscellaneous cosmetic fixes/improvements to the GUI

June 11, 2013

MAMEUIFX 0.149 released.

  • Updated to MAME 0.149

    * Changelog from 0.148:

    - Added CPU, SOUND, RESOLUTION, REFRESH as External(but coded internally in the GUI) Folders
    (They are stored in the \GUI\ directory and will be loaded ultra-fast on every startup)
    - Added EXTRA GAMES External Folder (It shows only the extra ROMs supported by MAMEUIFX)
    - Added FAVOURITES External Folder
    (You'll be able to put in your most beloved games with the option "Add To Custom Folder")
    - Added back TRACKBALL, LIGHTGUN and MECHANICAL Folders to the GUI
    - Added hacky sound emulation with EXTERNAL SAMPLES for GHOX and TEKI PAKI (As requested by Haynor)
    - Added hacky sound emulation with EXTERNAL SAMPLES for FIRE SHARK and VIMANA (As requested via PM)
    - Added support for DONKEY KONG PAULINE EDITION
    - Added support for METAL SLUG 3 ENHANCED VIOLENCE EDITION
    - Added support for MONACO GP (Ported from HBMAME)
    - Added support for THE KING OF FIGHTERS '97 PLUS NUDE MIX
    - Added support for THE KING OF FIGHTERS 2002 SUPER BLACK NUDE MIX
    - Changed default directory for AVI and MNG files to \VIDEO\
    - Changed default directory for WAV files to \AUDIO\
    - Changed some default colors in the INTERNAL UI
    - Enabled WINDOWS STYLES in the TREEVIEW and LISTVIEW panels of the GUI
    - Fixed a severe bug which was the cause of some directories never change their path
    - Implemented a global AUTOFIRE TOGGLE ON/OFF button
    (You'll have to configure it under "Input General -->User Interface" internal TAB menu)
    - Implemented option to INDENT CLONES in the LISTVIEW in the GUI
    (Disabled by default in Interface Options and still preliminary)
    - Moved GAMELIST.INI and INTERFACE.INI to a new subdirectory called \GUI\
    - Moved HISTORY.DAT, MAMEINFO.DAT, HISCORE.DAT to a new subdirectory called \DATS\
    - Moved M1.XML into its subdirectory \M1\ where M1FX.EXE lives
    - Renamed MAMEUIFX.CHM to a more generic and significant HELP.CHM
    - Renamed MAMEUIFX.INI to a more significant INTERFACE.INI
    - Severely reduced FLICKERING when resizing main Window

    INSTRUCTIONS FOR A CORRECT SETUP (ALSO WITH A FRESH INSTALL)
    After extracted and overwrited existing files from the 32/64 bit package simply do the following steps:
    - Move HISTORY.DAT, MAMEINFO.DAT, HISCORE.DAT to their new directory \DATS\
    - Delete your existing GAMELIST.INI and MAMEUIFX.INI in the root directory
    (This is required for the "Times Played" feature which has been re-introduced)
    - Delete MAMEUIFX.CHM help file and M1.XML file in the root directory
    (A new M1.XML in the \M1\ directory and the new HELP.CHM file are already provided in the package)
    - Launch the emulator and (sorry for that!) wait for the first audit process to be completed. Ready.

January 12, 2013

MAMEUIFX 0.148 released.

  • Updated to MAME 0.148

    * Changelog from 0.146:

    - Added support for KETSUI ARRANGE V1.51
    - Added support for OUTRUN ENHANCED EDITION
    - Added support for BUBBLE BOBBLE LOST CAVE
    - Added support for PAC-MANIC-MINER-MAN
    - Completely disabled directly in the source about 15.000 Fruit Machines/Pinball "games"
    - Fixed some cosmetic bugs in the GUI about sliders ranges
    - Re-implemented Played Counts statistics in GUI

    NOTES: Due to some relevant changes in the GUI code, it's recommended you delete MAMEUIFX.INI before start the emulator.

May 21, 2012

MAMEUIFX32 0.146 released.

  • Updated to MAME 0.146 - MAMEUI 0.146

    - Added full support for DODONPACHI ARRANGE and KETSUI ARRANGE.
    - Fixed MAME Testers bug ID 04057. (mslider, stmblade: Graphic corruption) [hack]
    - Fixed MAME Testers bug ID 04398. (asteroid: Tearing problems since 0.109) [hack]
    - Fixed MAME Testers bug ID 04825. (vendetta: In MAME music tempo is slower) [hack]
    - Redesigned some icons in the Treeview left panel of the GUI.
    - Reduced significantly the GUI startup lag due to the removal of some useless code.
    - Released a new version of M1FX with some nice improvements. (As requested in the Forum)
    - Some bug-fixes and clean-ups here and there.

    NOTE: Due to relevant changes in the code, it's strongly recommended you delete your MAMEUIFX32.INI
    file before start the emulator. Please note that the default settings should satisfy the majority of the users,
    though you are allowed to do to the interface all the customizations you wish.

February 11, 2012

MAMEUIFX32 0.145 released.

  • Updated to MAME 0.145 - MAMEUI 0.145

    - Implemented NMK16 fixes from Raiden II Project Team.

November 26, 2011

MAMEUIFX32 0.144 Final released.

  • Updated to MAME 0.144 - MAMEUI 0.144

    - Added preliminary support for The Last Hope. (As requested via PM taken from MisfitMAME)
    - Significantly reduced initial GUI startup lag thanks to the usage of external folders.
    - Some bug-fixes here and there.

November 15, 2011

MAMEUIFX32 0.144 released.

  • Updated to MAME 0.144 - MAMEUI 0.144

    - Implemented SoundSync feature from GroovyMAME. (As requested in the Forum)
    - It's recommended you delete your MAMEUIFX32.INI file before run the program.

October 23, 2011

MAMEUIFX32 0.143u8 released.

  • Updated to MAME 0.143u8 - MAMEUI 0.143u7

    - It's recommended you delete your MAMEUIFX32.INI file before run the program.

January 11, 2011

MAMEUIFX32 0.141 released.

  • Updated to MAME 0.141 - MAMEUI 0.141

    - Removed "Sync audio with video" feature. (It causes a lot of bugs now)

October 26, 2010

MAMEUIFX32 0.140 released.

  • Updated to MAME 0.140 - MAMEUI 0.140

    - Removed speed-up cheat buttons in PACMAN.C and JRPACMAN.C.
    - Removed very old hacks in SSV.C. (Not needed anymore)

May 25, 2010

MAMEUIFX32 0.138 released.

  • Updated to MAME 0.138 - MAMEUI 0.138

May 10, 2010

MAMEUIFX32 0.137u4 released.

  • Updated to MAME 0.137u4 - MAMEUI 0.137u4

    - Added new splash screen. (Thanks to Kenney)

April 22, 2010

MAMEUIFX32 0.137u3 released.

  • Updated to MAME 0.137u3 - MAMEUI 0.137u3

April 08, 2010

MAMEUIFX32 0.137u2 released.

  • Updated to MAME 0.137u2 - MAMEUI 0.137

March 25, 2010

MAMEUIFX32 0.137u1 released.

  • Updated to MAME 0.137u1 - MAMEUI 0.137

March 12, 2010

MAMEUIFX32 0.137 released.

  • Updated to MAME 0.137 - MAMEUI 0.137

March 04, 2010

MAMEUIFX32 0.136u4 released.

  • Updated to MAME 0.136u4 - MAMEUI 0.136u3

    - Added "Listen game music with M1" menu voice to the GUI. (M1 already included)
    - Fixed MAME Testers bug ID 03754. (scontra: Flaws in sound emulation) [hack]

February 26, 2010

MAMEUIFX32 0.136u3 FIX released.

  • Updated to MAME 0.136u3 - MAMEUI 0.136u3

    - Fixed MAME Testers bug ID 03538. (salamand, lifefrce: Music too quiet/reversed Stereo)
    - Fixed MAME Testers bug ID 03539. (nemesis, gradius: Sound reproduction issues)
    - Fixed MAME Testers bug ID 03737. (salamand, lifefrce: Music speed is slow)
    - Fixed random freezes in Big Karnak. (Reported at MAME Italia)
    - Fixed some UNICODE bugs in the GUI. (Reported in the Forum)
    - MAMEUIFX32 now come into an NSIS Installer Package.

February 15, 2010

MAMEUIFX32 0.136u3 released.

  • Updated to MAME 0.136u3 - MAMEUI 0.136u3

    - Removed completely buggy "Auto Volume Adjustment" feature. (Reported in the Forum)

January 29, 2010

MAMEUIFX32 0.136u2 FIX released.

  • Updated to MAME 0.136u2 - MAMEUI 0.136u2

    - Fixed GUI bug that caused program not shut down properly. (Reported at MAMEWorld)
    - Fixed MAME Testers bug ID 03692. (kurikint: Service Switch error)

January 28, 2010

MAMEUIFX32 0.136u2 released.

  • Updated to MAME 0.136u2 - MAMEUI 0.136u2

    - Added some balloon notifications to the system tray icon in the GUI.

January 24, 2010

MAMEUIFX32 0.136u1 FIX released.

  • Updated to MAME 0.136u1 - MAMEUI 0.136u1

    - Fixed "-listxml" parsing bug surfaced in previous version. (MESS)
    - Fixed MAME Testers bug ID 03671. (fcrash: Bad sound in-game)

January 23, 2010

MAMEUIFX32 0.136u1 released.

  • Updated to MAME 0.136u1 - MAMEUI 0.136

January 06, 2010

MAMEUIFX32 0.136 released.

  • Updated to MAME 0.136 - MAMEUI 0.136

    - Fixed MAME Testers bug ID 03630. (Any EEPROM with an 8-bit data bus is not being saved correctly)

December 23, 2009


MAMEUIFX32 0.135u4 released.
  • Updated to MAME 0.135u4 - MAMEUI 0.135u3

December 11, 2009


MAMEUIFX32 0.135u3 released.
  • Updated to MAME 0.135u3 - MAMEUI 0.135u3

December 01, 2009


MAMEUIFX32 0.135u2 released.
  • Updated to MAME 0.135u2 - MAMEUI 0.135u2

    - Fixed window resize bug in the GUI. (Reported in the forum)

November 23, 2009


MAMEUIFX32 0.135u1 released.
  • Updated to MAME 0.135u1 - MAMEUI 0.135u1

    - Added support for oveclock and refresh rate saving in config files. (MAMEPlus!)
    - Fixed MAME Testers bug ID 03542. (Sets/Drivers using YM2610: Missing sounds)

November 02, 2009


MAMEUIFX32 0.135 released.
  • Updated to MAME 0.135 - MAMEUI 0.135

    - Fixed MAME Testers bug ID 02087. (qbert: "Hello. I'm turned on." ... missing, again.)
    - Fixed MAME Testers bug ID 02153. (reactor: Several sound samples not working)

October 27, 2009


MAMEUIFX32 0.134u4 released.
  • Updated to MAME 0.134u4 - MAMEUI 0.134u4

October 13, 2009


MAMEUIFX32 0.134u3 released.
  • Updated to MAME 0.134u3 - MAMEUI 0.134u3

October 06, 2009


MAMEUIFX32 0.134u2 released.
  • Updated to MAME 0.134u2 - MAMEUI 0.134u2

    - Fixed MAME Testers bug ID 02523. (vulcan, gradius2: Sprite-background priority is wrong)
    - Further improvements in the internal UI colors.

September 24, 2009


MAMEUIFX32 0.134u1 released.
  • Updated to MAME 0.134u1 - MAMEUI 0.134u1

    - Added ability to use your own splash screen startup. (Requested in the forum)
    • file must be called "splash.png" and located into "\splash\" directory.
      If not found, the default one will be displayed.
    - Changed default colors in the internal UI based on old AdvanceMAME style.

September 10, 2009


MAMEUIFX32 0.134 released.
  • Updated to MAME 0.134 - MAMEUI 0.134

August 21, 2009


MAMEUIFX32 0.133u3 released.
  • Updated to MAME 0.133u3 - MAMEUI 0.133u3

August 13, 2009


MAMEUIFX32 0.133u2 released.
  • Updated to MAME 0.133u2 - MAMEUI 0.133u2

July 25, 2009


MAMEUIFX32 0.133 FIX released.
  • Updated to MAME 0.133 - MAMEUI 0.133

    - Fixed bug in hiscore.c detected in 0.133. (Reported in the forum)
    - Fixed bug in pacman.c detected in 0.133. (Reported in the forum)

July 22, 2009


MAMEUIFX32 0.133 released.
  • Updated to MAME 0.133 - MAMEUI 0.133

June 08, 2009


MAMEUIFX32 0.132 released.
  • Updated to MAME 0.132 - MAMEUI 0.131u4

    - Fixed MAME Testers bug ID 3201. (hyprduel: Decreased performance)

May 17, 2009


MAMEUIFX32 0.131u2 FIX released.
  • Updated to MAME 0.131u2 - MAMEUI 0.131u2

    - Fixed MAME Testers bug ID 3149. (All sets in CPS3.C: Access Violation)

May 15, 2009


MAMEUIFX32 0.131u2 released.
  • Updated to MAME 0.131u2 - MAMEUI 0.131u2

April 23, 2009


MAMEUIFX32 0.131 released.
  • Updated to MAME 0.131 - MAMEUI 0.131

April 21, 2009


MAMEUIFX32 0.130u4 released.
  • Updated to MAME 0.130u4 - MAMEUI 0.130u4

    - Added Quit Confirmation On Exit option to the core and the GUI.

March 29, 2009


MAMEUIFX32 0.130u2 released.
  • Updated to MAME 0.130u2 - MAMEUI 0.130

    - Fixed small bug in the GUI that caused incorrect display of history.dat.
    - Knights Of Valour update:
    • promoted to WORKING status with an hack.
    - Knights Of Valour Superheroes update:
    • added region switch check.
    • added speedup to fix slow gameplay speed.
    - Knights Of Valour 2 update:
    • added region switch check.
    - Knights Of Valour 2 - Nine Dragons update:
    • added region switch check.
    • promoted to WORKING status with an hack.

March 19, 2009


MAMEUIFX32 0.130u1 released.
  • Updated to MAME 0.130u1 - MAMEUI 0.130

March 09, 2009


MAMEUIFX32 0.130 released.
  • Updated to MAME 0.130 - MAMEUI 0.130

    - Added samples emulation to Rough Ranger. (Still imperfect)

March 05, 2009


MAMEUIFX32 0.129u6 released.
  • Updated to MAME 0.129u6 - MAMEUI 0.129u6

March 02, 2009


MAMEUIFX32 0.129u5 released.
  • Updated to MAME 0.129u5 - MAMEUI 0.129u5

February 17, 2009


MAMEUIFX32 0.129u4 released.
  • Updated to MAME 0.129u4 - MAMEUI 0.129u3

January 29, 2009


MAMEUIFX32 0.129u3 released.
  • Updated to MAME 0.129u3 - MAMEUI 0.129u2

January 22, 2009


MAMEUIFX32 0.129u2 released.
  • Updated to MAME 0.129u2 - MAMEUI 0.129u1

January 15, 2009


MAMEUIFX32 0.129u1 released.
  • Updated to MAME 0.129u1 - MAMEUI 0.129

    - Removed left/right hacky controls in Defender. (They don't work anymore)
    - SOUND Folder in the GUI is temporarily disabled.

January 08, 2009


MAMEUIFX32 0.129 released.
  • Updated to MAME 0.129 - MAMEUI 0.129

December 22, 2008


MAMEUIFX32 0.128u7 released.
  • Updated to MAME 0.128u7 - MAMEUI 0.128u6

    - CPU Folder in the GUI is temporarily disabled.

December 15, 2008


MAMEUIFX32 0.128u6 released.
  • Updated to MAME 0.128u6 - MAMEUI 0.128u5

December 10, 2008


MAMEUIFX32 0.128u5 released.
  • Updated to MAME 0.128u5 - MAMEUI 0.128u4

November 24, 2008


MAMEUIFX32 0.128u4 released.
  • Updated to MAME 0.128u4 - MAMEUI 0.128

November 09, 2008


MAMEUIFX32 0.128u3 released.
  • Updated to MAME 0.128u3 - MAMEUI 0.128

November 02, 2008


MAMEUIFX32 0.128u2 released.
  • Updated to MAME 0.128u2 - MAMEUI 0.128

    - Added a new toolbar to the GUI based on iCandy Jr. theme for FireFox.
    - Fixed MAME Testers bug ID 02618. (samuraia and clones: No SFX sound)

October 23, 2008


MAMEUIFX32 0.128u1 released.
  • Updated to MAME 0.128u1 - MAMEUI 0.128

    - Fixed MAME Testers bug ID 01679.
    • (kuniokub, kuniokun, renegade: Game freezes after Title Screen)

October 16, 2008


MAMEUIFX32 0.128 released.
  • Updated to MAME 0.128 - MAMEUI 0.128

October 13, 2008


MAMEUIFX32 0.127u8 released.
  • Updated to MAME 0.127u8 - MAMEUI 0.127u7

    - Fixed MAME Testers bug ID 02268.
    • (devilw, darkadv, majuu: Sprite-background priority isn't correct)
    - Fixed MAME Testers bug ID 02523.
    • (vulcan, gradius2, grdius2a, grdius2b: Missing graphics in the attract mode)

October 09, 2008


MAMEUIFX32 0.127u7 released.
  • Updated to MAME 0.127u7 - MAMEUI 0.127u5

    - Significant speedup in audit process in the GUI. (MAMEPlus!)

October 02, 2008


MAMEUIFX32 0.127u6 released.
  • Updated to MAME 0.127u6 - MAMEUI 0.127u5

    - Fixed MAME Testers bug ID 02324.
    • (dokyusei, dokyusp, gakusai, gakusai2: Game doesn't start)

September 26, 2008


MAMEUIFX32 0.127u5 released.
  • Updated to MAME 0.127u5 - MAMEUI 0.127u4

    - Fixed MAME Testers bug ID 02194. (othunder: game does not start)

August 20, 2008


MAMEUIFX32 0.127 released.
  • Updated to MAME 0.127 - MAMEUI 0.127

July 31, 2008


MAMEUIFX32 0.126u3 released.
  • Updated to MAME 0.126u3 - MAMEUI 0.126u2

July 16, 2008


MAMEUIFX32 0.126a released.
  • Updated to MAME 0.126 - MAMEUI 0.126

    - Fixed hacky controls in Defender and Stargate. (As requested in the forum)

July 08, 2008


MAMEUIFX32 0.126 released.
  • Updated to MAME 0.126 - MAMEUI 0.126

    NOTE: MAMEUIFX still support old cheat engine core because the new one is too buggy to be implemented in a "gaming oriented" build like FX is.

June 27, 2008


MAMEUIFX32 0.125u8 released.
  • Updated to MAME 0.125u8 - MAMEUI 0.125u6

June 18, 2008


MAMEUIFX32 0.125u6 FIX released.
  • Updated to MAME 0.125u6 - MAMEUI 0.125u6

    - Added a workaround to fix MAME Testers bug ID 1905. (Input ports errors)
    - Updated the GUI to latest official MAMEUI release.

June 17, 2008


MAMEUIFX32 0.125u6 released.
  • Updated to MAME 0.125u6 - MAMEUI 0.125u6

    - Fixed wrong background in Jan Jan Paradise 2. (Official MAME issue)

June 13, 2008


MAMEUIFX32 0.125u5 released.
  • Updated to MAME 0.125u5 - MAMEUI 0.125u5

June 06, 2008


MAMEUIFX32 0.125u4 released.
  • Updated to MAME 0.125u4 - MAMEUI 0.125u4

    - Added option to the core and the GUI to enable/disable hiscore.dat support.

    NOTE: Cheat core is reverted back to 0.125 code because the new code doesn't work at all with official cheat database.

May 30, 2008


MAMEUIFX32 0.125u3 released.
  • Updated to MAME 0.125u3 - MAMEUI 0.125u3

    NOTE: CHEAT system is broken. Please disable it in the interface.

May 05, 2008


MAMEUIFX32 0.125 released.
  • Updated to MAME 0.125 - MAMEUI 0.125

    - Hooked up music in SD Gundam Psycho Salamander No Kyoui.

May 01, 2008


MAMEUIFX32 0.124u5 released.
  • Updated to MAME 0.124u5 - MAMEUI 0.124u5

April 24, 2008


MAMEUIFX32 0.124u4 released.
  • Updated to MAME 0.124u4 - MAMEUI 0.124u4

    - Fixed BIOS option handling in the GUI.
    - Fixed MAME Testers bug ID 1017. (nslasher: music stops at some points)
    - Fixed MAME Testers bug ID 1476. (mystwarr: sprites flickering)
    - Fixed MAME Testers bug ID 1481. (wwfwfest: sprites flickering)
    - Fixed MAME Testers bug ID 1728. (shadfrce: sprites flickering)
    - Fixed MAME Testers bug ID 1729. (shadfrce: game hangs in forest level)
    - Fixed MAME Testers bug ID 1744. (gradius3: missing title text in intro)
    - Fixed severe slow downs in Tattoo Assassins. (Official MAME bug)

    NOTE: You must delete your \INI\MAME.INI before start the emulator.

April 17, 2008


MAMEUIFX32 0.124u3 released.
  • Updated to MAME 0.124u3 - MAMEUI 0.124u3

April 13, 2008


MAMEUIFX32 0.124u2 released.
  • Updated to MAME 0.124u2 - MAMEUI 0.124u1

    - Fixed playback and input recording in the GUI. (Official MAMEUI bug)
    - Improved displayed infos on status bar in the GUI.

April 03, 2008


MAMEUIFX32 0.124u1 released.
  • Updated to MAME 0.124u1 - MAMEUI 0.124u1

March 25, 2008


MAMEUIFX32 0.124a released.
  • Updated to MAME 0.124a - MAMEUI 0.124a

March 24, 2008


MAMEUIFX32 0.124 FIX released.
  • Updated to MAME 0.124 - MAMEUI 0.124

    - Fixed MAME Testers bug ID 1606. (Sound broken in at least 1000 games)

March 24, 2008


MAMEUIFX32 0.124 released.
  • Updated to MAME 0.124 - MAMEUI 0.124

March 19, 2008


MAMEUIFX32 0.123u6 released.
  • Updated to MAME 0.123u6 - MAMEUI 0.123u5

    - Fixed MAME Testers bug ID 1472.

March 06, 2008


MAMEUIFX32 0.123u4 released.
  • Updated to MAME 0.123u4 - MAMEUI 0.123u3

February 28, 2008


MAMEUIFX32 0.123u3 released.
  • Updated to MAME 0.123u3 - MAMEUI 0.123u2

    - Fixed MAME Testers bug Ddragon3_0123u2Red.

February 22, 2008


MAMEUIFX32 0.123u2 released.
  • Updated to MAME 0.123u2 - MAMEUI 0.123u1

    - Fixed MAME Testers bug Aliens0123u1Gre.
    - Fixed in a better way MAME Testers bug Crimfght0120u3Gre.

February 13, 2008


MAMEUIFX32 0.123u1 released.
  • Updated to MAME 0.123u1 - MAMEUI 0.123

    - Fixed broken graphic in TECMO16 games. (Official MAME bug)
    - Fixed broken graphic in Raiga - Strato Fighter. (Official MAME bug)
    - Fixed MAME Testers bug Bbusters0101u1Yel.
    - Fixed MAME Testers bug Crimfght0120u3Gre.
    - Fixed MAME Testers bug Flower097u3Gre.
    - Fixed MAME Testers bug Gunbird2063Red.
    - Fixed MAME Testers bug Ikki0120u1Yel.
    - Fixed MAME Testers bug Rjammer0120u4Gre.
    - Fixed MAME Testers bug Spbactn0123Red.
    - Fixed MAME Testers bug Speedbal36b11Gre.
    - Fixed music tempo in Truxton II. (Official MAME bug)

    Please note that these fixes are not verified against real hardware.
    They are educated guesswork so will be never submitted to official source.

February 05, 2008


MAMEUIFX32 0.123 released.
  • Updated to MAME 0.123 - MAMEUI 0.123

February 04, 2008


MAMEUIFX32 0.122u8 FIX released.
  • Updated to MAME 0.122u8 Quick Fix - MAMEUI 0.122u8

    - Fixed MAME Testers bug Elecyoyo0121u2Yel.
    - Fixed missing some sound effects in IREM M62 games.

February 03, 2008


MAMEUIFX32 0.122u8 released.
  • Updated to MAME 0.122u8 - MAMEUI 0.122u8

    - Fixed MAME Testers bug Jackalc0122u7Yel.
    - Fixed MAME Testers bug Macross2079u1Gre.
    - Fixed official 0.122u8 bug in TAITO_F3 driver. (Some games don't boot)

January 25, 2008


MAMEUIFX32 0.122u7 released.
  • Updated to MAME 0.122u7 - MAMEUI 0.122u6

January 17, 2008


MAMEUIFX32 0.122u6 released.
  • Updated to MAME 0.122u6 - MAMEUI 0.122u5

    - Cleaned up Autofire code.

January 11, 2008


MAMEUIFX32 0.122u5 released.
  • Updated to MAME 0.122u5 - MAMEUI 0.122u4

    - Added "Synchronize audio with video" option to the core and the GUI.

January 08, 2008


MAMEUIFX32 0.122u4 released.
  • Updated to MAME 0.122u4 - MAMEUI 0.122u4

January 05, 2008


MAMEUIFX32 0.122u3 released.
  • Updated to MAME 0.122u3 - MAMEUI 0.122u3

January 03, 2008


MAMEUIFX32 0.122u2 released.
  • Updated to MAME 0.122u2 - MAMEUI 0.122u2

December 24, 2007


MAMEUIFX32 0.122u1 released.
  • Updated to MAME 0.122u1 - MAMEUI 0.122

December 19, 2007


MAMEUIFX32 0.122 released.
  • Updated to MAME 0.122 - MAMEUI 0.122

December 13, 2007


MAMEUIFX32 0.121u4 released.
  • Updated to MAME 0.121u4 - MAMEUI 0.121u3

December 07, 2007


MAMEUIFX32 0.121u3 released.
  • Updated to MAME 0.121u3 - MAMEUI 0.121u3

    - Fixed MAME Testers bug Gradius3_0121u1Yel.
    - Fixed MAME Testers bug Sbrkout0118Yel.

November 30, 2007


MAMEUIFX32 0.121u2 released.
  • Updated to MAME 0.121u2 - MAMEUI 0.121u2

November 22, 2007


MAMEUIFX32 0.121u1 released.
  • Updated to MAME 0.121u1 - MAMEUI 0.121u1

November 19, 2007


MAMEUIFX32 0.121 released.
  • Updated to MAME 0.121 - MAMEUI 0.120u4

November 15, 2007


MAMEUIFX32 0.120u4 released.
  • Updated to MAME 0.120u4 - MAMEUI 0.120u4

November 8, 2007


MAMEUIFX32 0.120u3 released.
  • Updated to MAME 0.120u3 - MAMEUI 0.120u3

    - Fixed MAME Testers bug Gangwars0110u1Gre.
    - Fixed MAME Testers bug Twinbee0115u3Gre.

November 2, 2007


MAMEUIFX32 0.120u2 released.
  • Updated to MAME 0.120u2 - MAMEUI 0.120u2

    - Fixed raster beam position in NEOGEO games.

October 25, 2007


MAMEUIFX32 0.120u1 released.
  • Updated to MAME 0.120u1 - MAMEUI 0.120

October 15, 2007


MAMEUIFX32 0.120 released.
  • Updated to MAME 0.120 - MAMEUI 0.119u3

October 14, 2007


MAMEUIFX32 0.119u4 released.
  • Updated to MAME 0.119u4 - MAMEUI 0.119u3

    - Added support to the core and GUI for different Joystick IDs. (As requested)
    - Fixed MAME Testers bug M62_0116u4Gre. (Covered all cases)
    - Fixed MAME Testers bug M72_0115u3Yel.
    - Improved OKIM6295 banking in G-Stream G2020. (Mostly perfect now)

October 05, 2007


MAMEUIFX32 0.119u3 released.
  • Updated to MAME 0.119u3 - MAMEUI 0.119u3

September 29, 2007


MAMEUIFX32 0.119u2 released.
  • Updated to MAME 0.119u2 - MAMEUI 0.119u1

September 23, 2007


MAMEUIFX32 0.119u1 released.
  • Updated to MAME 0.119u1 - MAMEUI 0.119

    - Fixed GUI bug: swapping between Extra/PCB tabs doesn't work properly.
    - Fixed MAME Testers bug Rohga0103u2Red. (Nasty hack in 68000 core)
    - Fixed Official 0.119u1 missing sound bug in vaportra.c, dec0.c drivers.
    - Small update to G-Stream G2020 game:
    • Fixed OKIM6295 frequency and volume.
    • Fixed OKIM6295 banking. (Incomplete, some things not yet understood)
    • Improved original speedup hack routine.

September 14, 2007


MAMEUIFX32 0.119 FIX released.
  • Updated to MAME 0.119 - MAMEUI 0.119

    - Fixed GUI crash when some CPS3 games are selected.
    - Fixed GUI bug: CPS2 games are not displayed in the history window.

September 13, 2007


MAMEUIFX32 0.119 released.
  • Updated to MAME 0.119 - MAMEUI 0.119

September 12, 2007


MAMEUIFX32 0.118u6 released.
  • Updated to MAME 0.118u6 - MAMEUI 0.118u6

September 07, 2007


MAMEUIFX32 0.118u5 released.
  • Updated to MAME 0.118u5 - MAMEUI 0.118u5

August 31, 2007


MAMEUIFX32 0.118u4 released.
  • Updated to MAME 0.118u4 - MAMEUI 0.118u4

August 23, 2007


MAMEUIFX32 0.118u3 released.
  • Updated to MAME 0.118u3 - MAMEUI 0.118u3

August 22, 2007


MAMEUIFX32 0.118u2.1 released.
  • Updated to MAME 0.118u2 - MAMEUI 0.118u2a

    - Corrected resolution to 304x224 in Blazing Star and Eightman.
    - Updated the GUI code to latest MAMEUI release.

August 21, 2007


MAMEUIFX32 0.118u2 FIX released.
  • Updated to MAME 0.118u2 - MAMEUI 0.118u2

    - Fixed crash bug when auto volume adjustment option is enabled.

August 20, 2007


MAMEUIFX32 0.118u2 released.
  • Updated to MAME 0.118u2 - MAMEUI 0.118u2

August 11, 2007


MAMEUIFX32 0.118 released.
  • Updated to MAME 0.118 - MAMEUI 0.118

July 17, 2007


MAMEUIFX32 0.117 released.
  • Updated to MAME 0.117 - MAMEUI 0.117

May 22, 2007


MAMEUIFX32 0.115 released.
  • Updated to MAME 0.115 - MAMEUI 0.115

    Some good fixes/hacks from various sources:
    • Fixed MAME Testers bug Batrider0114Red.
    • Fixed MAME Testers bug Battleg0113u4Red.
    • Fixed MAME Testers bug Blktiger37b15Gre. (Robiza)
    • Fixed MAME Testers bug Bonzeadv0107Red. (RAINE)
    • Fixed MAME Testers bug Bonzeadv0108u3Yel. (RAINE)
    • Fixed MAME Testers bug Hotchase060Gre.
    • Fixed MAME Testers bug Kingofb37b6Gre. (Robiza)
    • Fixed MAME Testers bug Legendoh0114Yel.
    • Fixed MAME Testers bug M92c053Gre2. (Reip)
    • Fixed MAME Testers bug Metamrph0112Red.
    • Fixed MAME Testers bug Missile0115Yel. (Aaron Giles)
    • Fixed MAME Testers bug Tapper0102Gre1.
    • Fixed MAME Testers bug Timber099Gre.

    NOTE: You have to delete \INI\MAME32FXPP.INI before start the emulator.

April 17, 2007


MAMEUIFX32 0.114 released.
  • Updated to MAME 0.114 - MAMEUI 0.114

    Small hacky update to Neogeo.c driver:
    • Fixed MAME Testers bug Blazstar0103u4Gre.
    • Fixed raster effects and gfx glitches in a bunch of games.

March 15, 2007


MAMEUIFX32 0.113u2 released.
  • Updated to MAME 0.113u2 - MAMEUI 0.113u1

    Added hacky left/right controls to Defender and Stargate. (As requested)
    • Availables only if cheats are enabled.

March 06, 2007


MAMEUIFX32 0.113 FIX released.
  • Updated to MAME 0.113 - MAMEUI 0.112u4

    - Fixed Official MAME audit core bug that caused program to crash.

March 05, 2007


MAMEUIFX32 0.113 released.
  • Updated to MAME 0.113 - MAMEUI 0.112u4

    - Added "View Informations At MAWS" menu voice to the GUI. (As requested)
    - Added some extra .png effects to the GUI.
    - Fixed MAME Testers bug Airattck0112u1Yel.

March 01, 2007


MAMEUIFX32 0.112u4 released.
  • Updated to MAME 0.112u4 - MAMEUI 0.112u2

February 26, 2007


MAMEUIFX32 0.112u3 released.
  • Updated to MAME 0.112u3 - MAMEUI 0.112u2

    - Added system tray icon to the GUI.
    - Improved single game audit details in the GUI.

February 23, 2007


MAMEUIFX32 0.112u2 released.
  • Updated to MAME 0.112u2 - MAMEUI 0.112

    - Fixed pictures display in the GUI. (MAMEUI bug)

February 05, 2007


MAMEUIFX32 0.112 released.
  • Updated to MAME 0.112 - MAMEUI 0.112

January 29, 2007


MAMEUIFX32 0.111u6 released.
  • Updated to MAME 0.111u6 - MAMEUI 0.111u5

    - Added speedup hack to Gorf. (As requested)
    - Further improvements to YMF271 sound chip emulation.
    - Made working Street Fighter II' - Champion Edition (M2).

January 25, 2007


MAMEUIFX32 0.111u5 released.
  • Updated to MAME 0.111u5 - MAMEUI 0.111u4

    - Added option to set color for NOT WORKING games to the GUI.
    - Added sound emulation to Beam Invader.
    - Added sound emulation to Rolling Crash/Moon Base.
    - Added sound emulation to Rotary Fighter.
    - Improved emulation of Timer A in YMF271 sound chip.
    - Fixed MAME Testers bug Renegade0111u4Red.
    - Fixed height of Audit Dialog Box in the GUI.

January 19, 2007


MAMEUIFX32 0.111u4 FIX released.
  • Updated to MAME 0.111u4 - MAMEUI 0.111u3

    - Fixed bug that caused program crash at startup.

January 11, 2007


MAMEUIFX32 0.111u3 released.
  • Updated to MAME 0.111u3 - MAMEUI 0.111

    - Fixed MAME Testers bug Ghouls097u4Yel.
    - Fixed MAME Testers bug Sf2t37b8Yel.

January 05, 2007


MAMEUIFX32 0.111u2 released.
  • Updated to MAME 0.111u2 - MAMEUI 0.111

    - Added support for new snapshots saving format to the GUI.
    - Reworked logical order of folders in the GUI.

    WARNING: History.dat and mameinfo.dat support is temporarily disabled due to a bug in official core.
    You have to disable cheats option too or every game will freeze at startup. (official MAME bug)

December 28, 2006


MAMEUIFX32 0.111u1 released.
  • Updated to MAME 0.111u1 - MAMEUI 0.111

December 11, 2006


MAMEUIFX32 0.111 released.
  • Updated to MAME 0.111 - MAMEUI 0.111

December 08, 2006


MAMEUIFX32 0.110u5 released.
  • Updated to MAME 0.110u5 - MAMEUI 0.110u3

    - Enabled support for new CPS2 XORs. (They are now available over the net)
    - Increased overclock maximum value to 400%. (As requested via PM)
    - Increased refresh rate tweak range to ±30Hz. (As requested via PM)

December 01, 2006


MAMEUIFX32 0.110u4 released.
  • Updated to MAME 0.110u4 - MAMEUI 0.110u3

November 26, 2006


MAMEUIFX32 0.110u3 released.
  • Updated to MAME 0.110u3 - MAMEUI 0.110u3

    - Enabled XOR support by default for CPS2 games.
    - Fixed MAME Testers bug Raiga0104u4Yel.

November 17, 2006


MAMEUIFX32 0.110u2 released.
  • Updated to MAME 0.110u2 - MAMEUI 0.110u2

    - Removed TWIN16.C driver changes. (They're included now in official MAME)

November 10, 2006


MAMEUIFX32 0.110u1 released.
  • Updated to MAME 0.110u1 - MAMEUI 0.110

    - Added to the GUI some good improvements from ZetaMAME32. (Speedups, etc.)

November 07, 2006


MAMEUIFX32 0.110 FIX released.
  • Updated to MAME 0.110 - MAMEUI 0.110

    - Fixed autofire bug that caused bad gfx in some games. (Crystal Of Kings, etc.)
    - Removed shortcut key to toggle autofire on/off. (No more needed)
    - Removed shortcut key to show cheat list on the fly. (No more needed)

November 06, 2006


MAMEUIFX32 0.110 released.
  • Updated to MAME 0.110 - MAMEUI 0.110

November 05, 2006


MAMEUIFX32 0.109u5 released.
  • Updated to MAME 0.109u5 - MAMEUI 0.109u5

    - Added search game bar to the GUI. (As requested, imported from MAMEPlus!)
    - Removed hack in TWIN16.C and some other drivers changes. (No more needed)

October 21, 2006


MAMEUIFX32 0.109u3 FIX released.
  • Updated to MAME 0.109u3 - MAMEUI 0.109u2

    - Fixed Official MAME bug in CHDs audit detection. (As reported in the Forum)
    - Fixed Official MAME bug in samples audit detection. (As reported via PM)

October 20, 2006


MAMEUIFX32 0.109u3 released.
  • Updated to MAME 0.109u3 - MAMEUI 0.109u2

    - Fixed support for zipped extra files in the GUI. (Snap.zip, titles.zip, etc.)
    - Fixed wrong ROMs audit detection in the GUI. (BAD_DUMP, NO_DUMP)
    - Fixed wrong samples audit process in the GUI. (Now they are detected)
    - Little speedup in general audit process.

October 17, 2006


MAMEUIFX32 0.109u2 released.
  • Updated to MAME 0.109u2 - MAMEUI 0.109u2

    - Added eMule style treesheet properties dialog to the GUI.
    - Added speedup cheat button to Ms. Pac-Man and clones. (As requested)
    - Added speedup cheat button to Pac-Man and clones. (As requested)
    - Added speedup cheat button to Pac-Man Plus. (As requested)
    - Fixed bug in hiscore.dat support that caused incorrect timings emulation.
    - Fixed MAME Testers bug Skysoldr060Gre.
    - Fixed MAME Testers bug Timesold061Gre.
    - Removed some drivers changes. (They're included now in official MAME)

September 26, 2006


MAMEUIFX32 0.109 released.
  • Updated to MAME 0.109 - MAMEUI 0.109

    - Removed some drivers changes. (They're included now in official MAME)

September 25, 2006


MAMEUIFX32 0.108u5 released.
  • Updated to MAME 0.108u5 - MAMEUI 0.108u5

    - Fixed MAME Testers bug 3wonders236b16Gre.
    - Fixed MAME Testers bug 3wonders0108u4Gre1.
    - Fixed MAME Testers bug 3wonders0108u4Gre2.
    - Fixed MAME Testers bug Cawing0105u1Gre.
    - Fixed MAME Testers bug Gradius30104u3Gre.
    - Fixed MAME Testers bug Silentd0108u5Yel.
    - Fixed MAME Testers bug Turbofrc37b1Gre.
    - Fixed MAME Testers bug Wintbob0108u4Red.
    - Fixed sprite/tilemap offsets in Dyna Gear.
    - Fixed sprite/tilemap offsets in Storm Blade.
    - Fixed sprite/tilemap priorities in Lode Runner.
    - Fixed sprite/tilemap priorities in Lode Runner II.
    - Fixed sprite/tilemap priorities in The Battle Road.
    - Fixed visible area (384x256) in Lode Runner III.

September 05, 2006


MAMEUIFX32 0.108u2 released.
  • Updated to MAME 0.108u2 - MAMEUI 0.108

    - Removed some useless code to speedup the GUI.

August 21, 2006


MAMEUIFX32 0.108 released.
  • Updated to MAME 0.108 - MAMEUI 0.108

    - Fixed MAME Testers bug Bonzeadv0107u4Red.
    - Fixed MAME Testers bug Ninjaw0104u2Gre.

    NOTE: It's recommended that you delete the \INI\MAME32FXPP.INI file before start the emulator.

August 01, 2006


MAMEUIFX32 0.107u1 released.
  • Updated to MAME 0.107u1 - MAMEUI 0.107u1

    - Added support for hiscore.dat. (Removed in official 0.107u1)
    - Changed shortcut to show cheat list on the fly. (DELETE)
    - Changed shortcut to show current time on the fly. (LSHIFT+DELETE)
    - Fixed with an hack MAME Testers bug Mgakuen0106u1Red.

    NOTE: It's recommended that you delete the \INI\MAME32FXPP.INI file before start the emulator.

May 19, 2006


MAMEUIFX32 0.106 released.
  • Updated to MAME 0.106 - MAMEUI 0.106

April 05, 2006


MAMEUIFX32 0.105 released.
  • Updated to MAME 0.105 - MAMEUI 0.105

April 03, 2006


MAMEUIFX32 0.104u9 released.
  • Updated to MAME 0.104u9 - MAMEUI 0.104u9

March 23, 2006


MAMEUIFX32 0.104u7 released.
  • Updated to MAME 0.104u7 - MAMEUI 0.104u6

March 17, 2006


MAMEUIFX32 0.104u6 released.
  • Updated to MAME 0.104u6 - MAMEUI 0.104u6

March 10, 2006


MAMEUIFX32 0.104u5 released.
  • Updated to MAME 0.104u5 - MAMEUI 0.104u5

March 04, 2006


MAMEUIFX32 0.104u4 released.
  • Updated to MAME 0.104u4 - MAMEUI 0.104u3

February 24, 2006


MAMEUIFX32 0.104u3 released.
  • Updated to MAME 0.104u3 - MAMEUI 0.104u3

    - Added option to enable/disable second monitor display to the GUI:
    • "Default Game Options"-->"Miscellaneous" (Enabled by default)
    - Fixed monitor switch key in PSIKYO4 games.
    - Fixed official 0.104u2 crash in the following drivers:
    • dblewing.c, deco156.c, dietgo.c, funkyjet.c, pktgaldx.c, simpl156.c, supbtime.c, tumblep.c
    - Fixed official 0.104u3 crash in the following drivers:
    • namcos2.c, namcos21.c, segahang.c, segas16.c, segas16b.c, segas18.c

February 11, 2006


MAMEUIFX32 0.104u1 released.
  • Updated to MAME 0.104u1 - MAMEUI 0.104

February 06, 2006


MAMEUIFX32 0.104 released.
  • Updated to MAME 0.104 - MAMEUI 0.104

February 03, 2006


MAMEUIFX32 0.103u5 released.
  • Updated to MAME 0.103u5 - MAMEUI 0.103

    - Disabled second monitor display in Sega Multi32 games. (Outrunners, etc.)

January 26, 2006


MAMEUIFX32 0.103u4 released.
  • Updated to MAME 0.103u4 - MAMEUI 0.103

    - Added full screen mode to PlayChoice10 single monitor BIOS.
    - Disabled second monitor display in Backfire!.

January 22, 2006


MAMEUIFX32 0.103u3 released.
  • Updated to MAME 0.103u3 - MAMEUI 0.103

    - Removed some NEOGEO.C driver changes. (No more needed)

January 11, 2006


MAMEUIFX32 0.103u2 released.
  • Updated to MAME 0.103u2 - MAMEUI 0.103

    - Changed shortcut key to show current time during gameplay. (DELETE)
    - Removed some NEOGEO.C driver changes. (Included now in official MAME)

January 05, 2006


MAMEUIFX32 0.103u1 released.
  • Updated to MAME 0.103u1 - MAMEUI 0.103

    - Fixed gfx in Crouching Tiger Hidden Dragon 2003 Super Plus.
    - Fixed gfx glitches in The King Of Fighters 10Th Anniversary.
    - Fixed kanji/english title screen switch in King Of Gladiator.

December 30, 2005


MAMEUIFX32 0.103 released.
  • Updated to MAME 0.103 - MAMEUI 0.103

December 23, 2005


MAMEUIFX32 0.102u5 released.
  • Updated to MAME 0.102u5 - MAMEUI 0.102u4

    - Removed some drivers changes. (No more needed)

December 16, 2005


MAMEUIFX32 0.102u4 released.
  • Updated to MAME 0.102u4 - MAMEUI 0.102u4

    - Fixed MAME Testers bug Mjkjidai097u2Gre.

December 09, 2005


MAMEUIFX32 0.102u3 released.
  • Updated to MAME 0.102u3 - MAMEUI 0.102u2

    - Fixed with an hack sound loop bug in Strikers 1945.

December 02, 2005


MAMEUIFX32 0.102u2 released.
  • Updated to MAME 0.102u2 - MAMEUI 0.102

    - Added option to enable/disable auto volume adjustment feature to the GUI.
    - Removed YMF271 sound chip changes. (They were incorrect)
    - Removed some drivers changes. (They were incorrect)

November 21, 2005


MAMEUIFX32 0.102u1 released.
  • Updated to MAME 0.102u1 - MAMEUI 0.102

    - Added another tab to the GUI to display alternative/extra snapshots.
    - Added some features/improvements to the GUI from ZetaMAME32 build.
    - Code clean-up in the auto volume adjustment feature.

November 14, 2005


MAMEUIFX32 0.102 released.
  • Updated to MAME 0.102 - MAMEUI 0.101u5

    - Fixed in a better way MAME Testers bug Gunlock097u2Yel.
    - Fixed MAME Testers bug Gekirido096u3Gre.

November 05, 2005


MAMEUIFX32 0.101u5 released.
  • Updated to MAME 0.101u5 - MAMEUI 0.101u1

November 03, 2005


MAMEUIFX32 0.101u4 released.
  • Updated to MAME 0.101u4 - MAMEUI 0.101u1

    - Fixed MAME Testers bug Dirtfoxj063Gra.
    - Removed V60 CPU core changes. (As MAMEDev requested)

October 26, 2005


MAMEUIFX32 0.101u3 FIX released.
  • Updated to MAME 0.101u3 - MAMEUI 0.101u1

    - Removed hack in V60 CPU added in previous version. (It was buggy)
    - Updated some drivers to new V60 CPI counter.

October 25, 2005


MAMEUIFX32 0.101u3 released.
  • Updated to MAME 0.101u3 - MAMEUI 0.101u1

    - Added an hack to V60 CPU core.
    - Fixed MAMETesters bug Vf097u2Gre. (As requested)
    - Re-added "-gamelist" option with some nice modifications.
    - Removed SYSTEM18.C driver changes. (They were incorrect)
    - Removed some NEOGEO.C driver changes. (They were incorrect)

October 18, 2005


MAMEUIFX32 0.101u2 released.
  • Updated to MAME 0.101u2 - MAMEUI 0.101u1

October 14, 2005


MAMEUIFX32 0.101u1 released.
  • Updated to MAME 0.101u1 - MAMEUI 0.101u1

October 09, 2005


MAMEUIFX32 0.101 released.
  • Updated to MAME 0.101 - MAMEUI 0.101

October 07, 2005


MAMEUIFX32 0.100u4 released.
  • Updated to MAME 0.100u4 - MAMEUI 0.100u3

    - Added speedup cheat to Jr. Pac-Man. (As requested, button 1 to enable)

September 30, 2005


MAMEUIFX32 0.100u3 released.
  • Updated to MAME 0.100u3 - MAMEUI 0.100u3

September 23, 2005


MAMEUIFX32 0.100u2 released.
  • Updated to MAME 0.100u2 - MAMEUI 0.100

September 16, 2005


MAMEUIFX32 0.100u1 released.
  • Updated to MAME 0.100u1 - MAMEUI 0.100

September 14, 2005


MAMEUIFX32 0.100 released.
  • Updated to MAME 0.100 - MAMEUI 0.100

    - Removed an ugly hack from TWIN16.C driver. (No more needed)

September 12, 2005


MAMEUIFX32 0.99u10 released.
  • Updated to MAME 0.99u10 - MAMEUI 0.99u6

September 11, 2005


MAMEUIFX32 0.99u9 released.
  • Updated to MAME 0.99u9 - MAMEUI 0.99u6

September 09, 2005


MAMEUIFX32 0.99u8 released.
  • Updated to MAME 0.99u8 - MAMEUI 0.99u6

    - Improved emulation of YMF271 sound chip.

September 06, 2005


MAMEUIFX32 0.99u7 released.
  • Updated to MAME 0.99u7 - MAMEUI 0.99u6

    - Improved sound emulation in Armed Police Batrider.

August 30, 2005


MAMEUIFX32 0.99u6 released.
  • Updated to MAME 0.99u6 - MAMEUI 0.99u6

    - Fixed Autofire support.
    - Fixed MAME Testers bug Gunlock097u2Yel.

August 26, 2005


MAMEUIFX32 0.99u4 released.
  • Updated to MAME 0.99u4 - MAMEUI 0.99u4

    - Disabled temporarily Autofire support. (It will be back asap)
    - Fixed stuttering/auto animation speed in NEOGEO games.
    - Removed support for english command.dat file.

August 15, 2005


MAMEUIFX32 0.99u2 released.
  • Updated to MAME 0.99u2 - MAMEUI 0.99

August 12, 2005


MAMEUIFX32 0.99u1 released.
  • Updated to MAME 0.99u1 - MAMEUI 0.99

    NOTE: It's recommended you delete the entire content of \CFG\ directory before start the emulator.

August 06, 2005


MAMEUIFX32 0.99 released.
  • Updated to MAME 0.99 - MAMEUI 0.99

August 05, 2005


MAMEUIFX32 0.98u4 FIX released.
  • Updated to MAME 0.98u4 - MAMEUI 0.98u3

    - Removed some 0.98u4 code from ARM CPU core. (As some users requested)

August 04, 2005


MAMEUIFX32 0.98u4 released.
  • Updated to MAME 0.98u4 - MAMEUI 0.98u3

August 02, 2005


MAMEUIFX32 0.98u3 FIX released.
  • Updated to MAME 0.98u3 - MAMEUI 0.98u3

    - Updated to latest Haze's fixes in SIMPL156 games. (08/01)

    NOTE: Please delete before run the emulator \nvram\osman.nv file if present in the directory.

August 01, 2005


MAMEUIFX32 0.98u3 released.
  • Updated to MAME 0.98u3 - MAMEUI 0.98u3

July 22, 2005


MAMEUIFX32 0.98u2 released.
  • Updated to MAME 0.98u2 - MAMEUI 0.98

    - Fixed MAME Testers bug Spidman098Gre.

July 17, 2005


MAMEUIFX32 0.98u1 released.
  • Updated to MAME 0.98u1 - MAMEUI 0.98

    - Removed some drivers changes. (They're included now in official MAME)
    - Removed some others drivers changes. (They were useless hacks)

July 11, 2005


MAMEUIFX32 0.98 released.
  • Updated to MAME 0.98 - MAMEUI 0.98

July 08, 2005


MAMEUIFX32 0.97u5 released.
  • Updated to MAME 0.97u5 - MAMEUI 0.97

    - Adjusted noise of NAMCO CUS30 chip.
    - Fixed MAME Testers bug Nemesis097u1Gre1.
    - Removed some drivers changes. (They're included now in official MAME)
    - Removed some others drivers changes. (They were useless hacks)

July 03, 2005


MAMEUIFX32 0.97u4 released.
  • Updated to MAME 0.97u4 - MAMEUI 0.97

    - Removed some drivers changes. (They're included now in official MAME)
    - Removed VSNES.C driver changes. (They were incorrect)

June 27, 2005


MAMEUIFX32 0.97u3 released.
  • Updated to MAME 0.97u3 - MAMEUI 0.97

    - Adjusted volume in DDRAGON3 games.
    - Adjusted volume in Mug Smashers.
    - Fixed MAME Testers bug Dspirit097Gre.
    - Fixed MAME Testers bug Getstarb093u3Gra.
    - Fixed MAME Testers bug Htchctch096u1Gre.
    - Fixed in a better way MAME Testers bug Hachoo37b2Gre.

June 21, 2005


MAMEUIFX32 0.97u2 FIX released.
  • Updated to MAME 0.97u2 - MAMEUI 0.97

    - Updated GRADIUS3.C driver to latest changes. (Forgotten in 0.97u2)

June 20, 2005


MAMEUIFX32 0.97u2 released.
  • Updated to MAME 0.97u2 - MAMEUI 0.97

    - Added full support for MASH's PCB infos in the GUI.
    - Fixed with an hack blank screen in Irem M92 games when are paused.
    - Fixed official MAMEUI compiling bug in \windows\window.c.
    - Removed SSV.C driver changes. (They're included now in official MAME)

    NOTE: Please delete before run the emulator everything in \bkground\ directory.

June 10, 2005


MAMEUIFX32 0.97u1 released.
  • Updated to MAME 0.97u1 - MAMEUI 0.97

    - Removed some drivers changes. (They're included now in official MAME)

June 03, 2005


MAMEUIFX32 0.97 released.
  • Updated to MAME 0.97 - MAMEUI 0.97

May 31, 2005


MAMEUIFX32 0.96u4 released.
  • Updated to MAME 0.96u4 - MAMEUI 0.96u4

    - Added "MAME Development site" menu voice to the GUI. (HELP menu)
    - Added "Frequently Asked Questions" menu voice to the GUI. (HELP menu)
    - Adjusted RF5C68 frequency to 10 MHz in SYSTEM18 games.
    - Code clean-up in "Save current game/ROMs list" feature in the GUI.
    - Code clean-up/bug fix in ui_font.c. (Startup font too small in some games)
    - Enlarged BIOS area in the GUI. (All BIOSes now fit perfectly)

May 25, 2005


MAMEUIFX32 0.96u3 released.
  • Updated to MAME 0.96u3 - MAMEUI 0.96

May 24, 2005


MAMEUIFX32 0.96u2 released.
  • Updated to MAME 0.96u2 - MAMEUI 0.96

    - Added "Save Current Game List" menu voice to the GUI. (FILE menu)
    - Added "Save Current ROMs List" menu voice to the GUI. (FILE menu)
    - Changed shortcut to show command list on the fly. (END)
    - Corrected in a better way resolution in Gradius III and clones.
    - Fixed a couple of display bugs in datafile.c
    - Improved support for english command.dat.
    - Removed some TWIN16.C driver changes. (They were incorrect)

May 06, 2005


MAMEUIFX32 0.96u1 released.
  • Updated to MAME 0.96u1 - MAMEUI 0.96

    - Corrected resolution to 304x224 in Gradius III and clones.

May 04, 2005


MAMEUIFX32 0.96 released.
  • Updated to MAME 0.96 - MAMEUI 0.96

April 26, 2005


MAMEUIFX32 0.95u6 released.
  • Updated to MAME 0.95u6 - MAMEUI 0.95u6

April 23, 2005


MAMEUIFX32 0.95u5 released.
  • Updated to MAME 0.95u5 - MAMEUI 0.95u1

    - Removed some drivers changes. (They're included now in official MAME)

April 20, 2005


MAMEUIFX32 0.95u3 released.
  • Updated to MAME 0.95u3 - MAMEUI 0.95u1

    - Added an enhanced toolbar to the GUI. (See features page for details)
    - Added "Source Properties" menu voice to the GUI. (FILE menu)
    - Fixed MAME Testers bug C140093u3Gre.
    - Some code clean-up in the source. (ui_font.c, ui_font.h, mame.h)

April 06, 2005


MAMEUIFX32 0.95u2 released.
  • Updated to MAME 0.95u2 - MAMEUI 0.95u1

    - Enabled YM2151 save states. (Disabled in official MAME)
    - Removed ARMEDF.C driver changes. (No more needed)

April 02, 2005


MAMEUIFX32 0.95u1 released.
  • Updated to MAME 0.95u1 - MAMEUI 0.95u1

    - Adjusted YM3438 volume in SYSTEM18 games.

March 28, 2005


MAMEUIFX32 0.95 released.
  • Updated to MAME 0.95 - MAMEUI 0.95

March 23, 2005


MAMEUIFX32 0.94u5 released.
  • Updated to MAME 0.94u5 - MAMEUI 0.94u1

March 18, 2005


MAMEUIFX32 0.94u4 released.
  • Updated to MAME 0.94u4 - MAMEUI 0.94u1

March 16, 2005


MAMEUIFX32 0.94u3 released.
  • Updated to MAME 0.94u3 - MAMEUI 0.94u1

March 08, 2005


MAMEUIFX32 0.94u1 released.
  • Updated to MAME 0.94u1 - MAMEUI 0.94u1

    - Re-enabled auto volume adjustment feature. (Disabled in 0.93)

March 06, 2005


MAMEUIFX32 0.94 released.
  • Updated to MAME 0.94 - MAMEUI 0.94

March 05, 2005


MAMEUIFX32 0.93u3 released.
  • Updated to MAME 0.93u3 - MAMEUI 0.93

March 04, 2005


MAMEUIFX32 0.93u2 released.
  • Updated to MAME 0.93u2 - MAMEUI 0.93

March 01, 2005


MAMEUIFX32 0.93u1 released.
  • Updated to MAME 0.93u1 - MAMEUI 0.93

February 28, 2005


MAMEUIFX32 0.93 released.
  • Updated to MAME 0.93 - MAMEUI 0.93

    - Disabled volume adjustment feature. (It seems it's no more needed)

February 16, 2005


MAMEUIFX32 0.92u2000 released.
  • Updated to MAME 0.92u2000 - MAMEUI 0.92

    Fixed official MAME gfx bug in SYSTEM16/18 games.

February 13, 2005


MAMEUIFX32 0.92 released.
  • Updated to MAME 0.92 - MAMEUI 0.92

    - Removed TAITO_F3.C driver changes. (No more needed)
    - Released a new MinGW-GCC package. (02/08)

February 03, 2005


MAMEUIFX32 0.91u2 released.
  • Updated to MAME 0.91u2 - MAMEUI 0.91

    - Fixed partially MAME Testers bug Taitof3c053Gre. (Puzzle Bobble 3 only)

January 30, 2005


MAMEUIFX32 0.91u1 released.
  • Updated to MAME 0.91u1 - MAMEUI 0.91

January 30, 2005


MAMEUIFX32 0.91 released.
  • Updated to MAME 0.91 - MAMEUI 0.91

    - Removed NEOGEO.C driver changes. (They're included now in official MAME)
    - Removed SSV.C driver changes. (They're included now in official MAME)
    - Removed some VSNES.C driver changes. (No more needed)

January 24, 2005


MAMEUIFX32 0.90u4 released.
  • Updated to MAME 0.90u4 - MAMEUI 0.90u3

January 18, 2005


MAMEUIFX32 0.90u3 released.
  • Updated to MAME 0.90u3 - MAMEUI 0.90

    - Adjusted vsync refresh to 59.19 Hz in NEOGEO games.

January 13, 2005


MAMEUIFX32 0.90u2 released.
  • Updated to MAME 0.90u2 - MAMEUI 0.90

    - Removed some VSNES.C driver changes. (No more needed)

January 09, 2005


MAMEUIFX32 0.90u1 released.
  • Updated to MAME 0.90u1 - MAMEUI 0.90

    - Compiled with new MinGW - GCC tools. (http://haze.mame.net)
    - Released a new MinGW-GCC package. (01/08)

January 06, 2005


MAMEUIFX32 0.90 FIX released.
  • Updated to MAME 0.90 - MAMEUI 0.90

    - Fixed reported bugs in the GUI. (Thanks to official MAMEUI)

    NOTE: Please delete before run the emulator the followings: MAME32UI.INI and \INI\MAME32FXPP.INI. They have been corrupted by the previous release.

January 05, 2005


MAMEUIFX32 0.90 released.
  • Updated to MAME 0.90 - MAMEUI 0.89u3

    - Fixed auto animation speed in NEOGEO games.
    - Fixed colors and dipswitches in Vs. Atari R.B.I. Baseball.
    - Fixed colors and dipswitches in Vs. Battle City.
    - Fixed colors and dipswitches in Vs. Tetris.
    - Fixed MAME Testers bug Neogeoc061Gre.
    - Fixed MAME Testers bug Joyjoy057Gre.
    - Removed GRADIUS3.C driver changes. (They were incorrect)

December 18, 2004


MAMEUIFX32 0.89u6 released.
  • Updated to MAME 0.89u6 - MAMEUI 0.89u3

    - Adjusted Z80 CPU frequency to 4 MHz in Toki (bootleg).
    - Fixed MAME Testers bug Srmp7077Red.
    - Removed some SSV.C driver changes. (They're included now in official MAME)

December 11, 2004


MAMEUIFX32 0.89u4 released.
  • Updated to MAME 0.89u4 - MAMEUI 0.89u3

December 08, 2004


MAMEUIFX32 0.89u3 released.
  • Updated to MAME 0.89u3 - MAMEUI 0.89u3

    - Disabled useless instruction to speedup MAMEUIFX32 startup process.
    - Removed TAITO_X.C driver changes. (No more needed)

December 04, 2004


MAMEUIFX32 0.89u2 released.
  • Updated to MAME 0.89u2 - MAMEUI 0.89

November 29, 2004


MAMEUIFX32 0.89u1 released.
  • Updated to MAME 0.89u1 - MAMEUI 0.89

November 24, 2004


MAMEUIFX32 0.89 released.
  • Updated to MAME 0.89 - MAMEUI 0.89

November 21, 2004


MAMEUIFX32 0.88u7 released.
  • Updated to MAME 0.88u7 - MAMEUI 0.88u3

November 17, 2004


MAMEUIFX32 0.88u6 released.
  • Updated to MAME 0.88u6 - MAMEUI 0.88u3

    - Disabled gear status display (LO/HI) in POLEPOS games.

November 12, 2004


MAMEUIFX32 0.88u4 released.
  • Updated to MAME 0.88u4 - MAMEUI 0.88u3

November 08, 2004


MAMEUIFX32 0.88u3 released.
  • Updated to MAME 0.88u3 - MAMEUI 0.88u1

November 01, 2004


MAMEUIFX32 0.88u2 released.
  • Updated to MAME 0.88u2 - MAMEUI 0.88u1

October 29, 2004


MAMEUIFX32 0.88u1 released.
  • Updated to MAME 0.88u1 - MAMEUI 0.88u1

    - Fixed Official MAME music/sound bug in Mahjong Hyper Reaction 2.

October 25, 2004


MAMEUIFX32 0.88 released.
  • Updated to MAME 0.88 - MAMEUI 0.88

    - Removed some drivers changes. (They're included now in official MAME)

October 17, 2004


MAMEUIFX32 0.87u4 released.
  • Updated to MAME 0.87u4 - MAMEUI 0.87u1

October 13, 2004


MAMEUIFX32 0.87u3 released.
  • Updated to MAME 0.87u3 - MAMEUI 0.87u1

    - Adjusted K053260 frequency to 3.6 MHz in The Simpsons and clones.
    - Adjusted Z80 CPUs frequency to 6 MHZ in Rough Ranger and clones.

October 07, 2004


MAMEUIFX32 0.87u2 released.
  • Updated to MAME 0.87u2 - MAMEUI 0.87u1

    - Added "Close Game" option to in-game menu.
    - Released a new MinGW-GCC package. (10/07)

September 30, 2004


MAMEUIFX32 0.87u1 released.
  • Updated to MAME 0.87u1 - MAMEUI 0.87u1

September 22, 2004


MAMEUIFX32 0.87 released.
  • Updated to MAME 0.87 - MAMEUI 0.87

September 16, 2004


MAMEUIFX32 0.86u5 released.
  • Updated to MAME 0.86u5 - MAMEUI 0.86u3

    - Re-added Autofire support. (Removed in 0.84u1).
    - Added shortcut key to toggle Autofire on/off. (END)

September 10, 2004


MAMEUIFX32 0.86u4 released.
  • Updated to MAME 0.86u4 - MAMEUI 0.86u3

    - Corrected resolution to 256x256 in Sen Jin - Guardian Storm.
    - Corrected resolution to 256x256 in Stagger I and clones.

September 04, 2004


MAMEUIFX32 0.86u3 released.
  • Updated to MAME 0.86u3 - MAMEUI 0.86u3

    - Corrected resolution to 304x224 in Nightmare In The Dark.

August 31, 2004


MAMEUIFX32 0.86u2 released.
  • Updated to MAME 0.86u2 - MAMEUI 0.86u2

    - Adjusted vsync refresh to 56.00 Hz in The Simpsons and clones.
    - Fixed music tempo in The Simpsons and clones.
    - Removed ALIENS.C driver changes. (They were incorrect)

August 28, 2004


MAMEUIFX32 0.86u1 released.
  • Updated to MAME 0.86u1 - MAMEUI 0.86u1

August 23, 2004


MAMEUIFX32 0.86 released.
  • Updated to MAME 0.86 - MAMEUI 0.86

    - Removed support for new Controller files in the GUI. (No more needed)

    NOTE: It's recommended that you delete your CTRLR directory before install the new version of MAMEUIFX32. If you're a self-compiler, please do the same and download the new CTRLR_FILES too.
    You also have to rename your MAMEUI.ini file (located into \ini\ directory) to MAME.ini.

August 22, 2004


MAMEUIFX32 0.85u3 released.
  • Updated to MAME 0.85u3 - MAMEUI 0.85

August 15, 2004


MAMEUIFX32 0.85u2 released.
  • Updated to MAME 0.85u2 - MAMEUI 0.85

    - Adjusted YM2151 frequency to 4 MHz in Aliens (World) and clones.
    - Adjusted Z80 CPU frequency to 4 MHz in Aliens (World) and clones.

August 11, 2004


MAMEUIFX32 0.85u1 released.
  • Updated to MAME 0.85u1 - MAMEUI 0.85

    - Added support for new Controller files in the GUI.

August 08, 2004


MAMEUIFX32 0.85 released.
  • Updated to MAME 0.85 - MAMEUI 0.85

    - Fixed MAME Testers bug Armwrest35b9Yel.
    - Fixed Official MAME bug in megasys1.c. (Games have screen flipped)
    - Fixed all gfx bugs in Super Dodge Ball (US).
    - Improved saving settings of volume adjustation function.
    - Improved support for new version of Command.dat.
    - Removed improvements in the F5 Key Refresh function. (No more needed)

    NOTE: New Controller files are not supported but needed by MAMEUIFX32.
    Their handling is still quite buggish in new MAME core.

July 30, 2004


MAMEUIFX32 0.84u5 released.
  • Updated to MAME 0.84u5 - MAMEUI 0.84u3

    - Added shortcut key to show current time during gameplay. (HOME)
    - Fixed with an hack all gfx bugs in Dyna Gears.
    - Fixed dipswitches in Vasara 2 and clones.
    - Removed Auto-centering on/off for analog controls. (No more needed)
    - Removed DARKCODER's fix in PSX SPU sound. (No more needed)
    - Removed some drivers changes. (They're included now in official MAME)

    NOTE: It's recommended that you delete all your old .CFG files before.

July 17, 2004


MAMEUIFX32 0.84u3 released.
  • Updated to MAME 0.84u3 - MAMEUI 0.84u2

July 14, 2004


MAMEUIFX32 0.84u2 FIX released.
  • Updated to MAME 0.84u2 - MAMEUI 0.84u2

    - Fixed Official MAME bug in megasys1.c. (Player Inputs corrupted)
    - Fixed crashing bug with command list shortcut key.
    - Updated the GUI to latest release of MAMEUI.

July 12, 2004


MAMEUIFX32 0.84u2 released.
  • Updated to MAME 0.84u2 - MAMEUI 0.84u1

    - Adjusted volume in NAMCOS2 games.
    - Changed shortcut key to show cheat list on the fly. (INSERT)
    - Changed shortcut key to show command list on the fly. (DELETE)
    - Improved Auto-centering on/off for analog controls.
    - Improved and fixed F5 Key Refresh function in the GUI.
    - Improved emulation of PSX SPU sound.
    - Some code clean-up in the in-game UI.

July 06, 2004


MAMEUIFX32 0.84u1 released.
  • Updated to MAME 0.84u1 - MAMEUI 0.84u1

    - Removed Autofire support.

July 03, 2004


MAMEUIFX32 0.84 released.
  • Updated to MAME 0.84 - MAMEUI 0.84

    - Adjusted M68000 CPU frequency to 9.216 MHz in Gradius III and clones.
    - Adjusted M68000 CPU frequency to 9.216 MHz in TWIN16 games.
    - Adjusted M68000 CPU frequency to 12 MHz in Winter Bobble.
    - Adjusted vsync refresh to 60.61 Hz in Gradius III and clones.
    - Adjusted vsync refresh to 60.61 Hz in TWIN16 games.
    - Adjusted vsync refresh to 55.16 Hz in Demon's World/Horror story.
    - Adjusted volume in DDRAGON games.
    - Adjusted volume in NEMESIS games.
    - Adjusted YM2151 frequency to 4 MHz & volume in Crime Fighters and clones.
    - Adjusted Z80 CPU frequency to 4 MHz in Crime Fighters and clones.
    - Fixed all gfx bugs in ARMEDF games.
    - Fixed MAME Testers bug Cclimbr2065Gre.
    - Fixed MAME Testers bug Crimfght061Gre.
    - Fixed MAME Testers bug Hachoo37b2Gre.
    - Fixed MAME Testers bug Vulcan137b1Gre.
    - Fixed Official MAME bug in driver.c. (Two games missing)

    NOTE: Autofire support is temporarily disabled. (Not fully working for now)

June 25, 2004


MAMEUIFX32 0.83.03 released.
  • Special Release

    - Added shortcut key to show cheat list on the fly. (LSHIFT+F6)
    - Added shortcut key to show command list on the fly. (LSHIFT+F5)
    - Adjusted volume in NAMCOS1 games.
    - Adjusted M68000 CPU frequency to 11 MHz in Winter Bobble.
    - Fixed MAME Testers bug Wintbob079u1Gre.
    - Improved support for new version of Command.dat.
    - Updated MinGW-GCC package (06/23).

June 20, 2004


MAMEUIFX32 0.83.02 released.
  • Special Release

    - Adjusted OKI M5205 volume in Toki (bootleg).
    - Adjusted YM3812 frequency to 3.579545 MHz in Toki (bootleg).
    - Adjusted Z80 CPU frequency to 3.579545 MHz in Toki (bootleg).
    - Fixed MAME Testers bug Hypreac2066Gre.
    - Fixed "Difficulty" dipswitch handling in Renegade and clones.

June 11, 2004


MAMEUIFX32 0.83.01 released.
  • Special Release

    - Fixed MAME Testers bug Sf2accp2070u5Red.
    - Fixed Official MAME crash/reset bug in Red Robin.
    - Patched ROM/RAM Test in Ghouls'n'Ghosts (World).

June 05, 2004


MAMEUIFX32 0.83 released.
  • Updated to MAME 0.83 - MAMEUI 0.83

    - Added "Refresh" folder to the GUI.
    - Disabled second monitor in GAELCO2 games.
    - Disabled second monitor in PSIKYO4 games.
    - Fixed bugs of Official MAMEUI in "Year" and "Manufacturer" folders.

May 27, 2004


MAMEUIFX32 0.82u3 released.
  • Updated to MAME 0.82u3 - MAMEUI 0.82

    - Corrected resolution to 304x224 in MEGATECH games.
    - Enabled a dipswitch "on/off" to display MEGATECH BIOS screen.

May 24, 2004


MAMEUIFX32 0.82u2 released.
  • Updated to MAME 0.82u2 - MAMEUI 0.82

    - Added Autofire support. (As requested)
    - Added "Command" folder to the "Extra Folders" pack.

May 14, 2004


MAMEUIFX32 0.82u1 released.
  • Updated to MAME 0.82u1 - MAMEUI 0.82

May 07, 2004


MAMEUIFX32 0.82 released.
  • Updated to MAME 0.82 - MAMEUI 0.82

    - Added "BIOS" and "Resolution" folders to the GUI.
    - Added extra icons to "Default Game Options" dialogs in the GUI.
    - Fixed MAME Testers bug Superman081u7Gre.
    - Fixed all gfx bugs in Twin Hawk and clones.
    - Removed some GUI changes. (They're included now in official MAMEUI)

April 29, 2004


MAMEUIFX32 0.81u9 released.
  • Updated to MAME 0.81u9 - MAMEUI 0.81

    - Adjusted K053260 frequency to 4 MHz in The Simpsons and clones.
    - Adjusted volume in The Simpsons and clones.
    - Adjusted K053260 frequency to 4 MHz in VENDETTA games.
    - Adjusted YM2151 frequency to 4 MHz & volume in VENDETTA games.
    - Adjusted KONAMI CPU frequency to 3 MHz in VENDETTA games.
    - Adjusted Z80 CPU frequency to 4 MHz in VENDETTA games.

April 23, 2004


MAMEUIFX32 0.81u7 released.
  • Updated to MAME 0.81u7 - MAMEUI 0.81

    - Adjusted volume in X-Men and clones.
    - Adjusted Z80 CPU frequency to 8 MHz in X-Men and clones.
    - Corrected resolution to 304x224 in X-Men and clones.
    - Disabled ASM 68000 core. (No more needed)

April 18, 2004


MAMEUIFX32 0.81u6 released.
  • Updated to MAME 0.81u6 - MAMEUI 0.81

    - Removed SHIRIRU's YMZ280B.C driver. (It's included now in official MAME)

April 15, 2004


MAMEUIFX32 0.81u5 released.
  • Updated to MAME 0.81u5 - MAMEUI 0.81

    - Removed SPY.C driver changes. (They're included now in official MAME)
    - Removed ZLIB 1.2.1 libraries. (It seems they're buggish)
    - Updated and fixed a small bug in MinGW-GCC package (04/14).

April 09, 2004


MAMEUIFX32 0.81u4 released.
  • Updated to MAME 0.81u4 - MAMEUI 0.81

    - Re-added "Samples" folder to the GUI. (Removed in 0.78u3)

April 05, 2004


MAMEUIFX32 0.81u3 released.
  • Updated to MAME 0.81u3 - MAMEUI 0.81

April 02, 2004


MAMEUIFX32 0.81 released.
  • Updated to MAME 0.81 - MAMEUI 0.81

    - Corrected resolution to 304x224 in Pulstar.

March 29, 2004


MAMEUIFX32 0.80u3 released.
  • Updated to MAME 0.80u3 - MAMEUI 0.80

March 27, 2004


MAMEUIFX32 0.80u2 released.
  • Updated to MAME 0.80u2 - MAMEUI 0.80

    - Adjusted OKI M6295 frequency to 7.5 kHz in MITCHELL games.
    - Adjusted YM2413 frequency to 4 MHz in MITCHELL games.
    - Updated and cleaned-up MinGW-GCC package (03/23).

March 12, 2004


MAMEUIFX32 0.80u1 released.
  • Updated to MAME 0.80u1 - MAMEUI 0.80

March 10, 2004


MAMEUIFX32 0.80 released.
  • Updated to MAME 0.80 - MAMEUI 0.80

January 19, 2004


MAMEUIFX32 0.78u5 released.
  • Updated to MAME 0.78u5 - MAMEUI 0.78

    - Enabled high scores saving also with cheats option active.
    - Removed support for all extra/hacked Neo-Geo BIOS.
    - Removed turbo tape loading from Deco Cassette System.
    - Some code clean-up in the in-game UI.

January 14, 2004


MAMEUIFX32 0.78u4 released.
  • Updated to MAME 0.78u4 - MAMEUI 0.78

January 12, 2004


MAMEUIFX32 0.78u3 released.
  • Updated to MAME 0.78u3 - MAMEUI 0.78

    - Included last minute fix in compgolf.c.
    - Re-enabled faster ASM 68000 core.
    - Removed "Resolution", "FPS", "Samples" folders in the GUI.

    NOTE: MAMEUIFX32 is now distributed in a 7-Zip self-extracting executable format. This to save my bandwidth and to help 56K modem users.

January 10, 2004


MAMEUIFX32 0.78u2 released.
  • Updated to MAME 0.78u2 - MAMEUI 0.78

    NOTE: Due to the new MAME core, the faster ASM 68000 core is not working for now. This makes MAMEUIFX32 a little slower than it was before.

January 05, 2004


MAMEUIFX32 0.78u1 released.
  • Updated to MAME 0.78u1 - MAMEUI 0.78

    - MAMEUIFX32 is not longer UPX'ed to gain at least 20 MB of free ram space.

December 26, 2003


MAMEUIFX32 0.78 released.
  • Updated to MAME 0.78 - MAMEUI 0.78

    - Adjusted volume in Air Buster and clones.

December 14, 2003


MAMEUIFX32 0.77u3 released.
  • Updated to MAME 0.77u3 - MAMEUI 0.77

    - Included DOX's fix in ms32.c.
    - Compiled with the newest NASM version.
    - Updated MinGW-GCC package (12/07).

December 01, 2003


MAMEUIFX32 0.77u2 released.
  • Updated to MAME 0.77u2 - MAMEUI 0.77

    - Adjusted vsync refresh to 58.97 Hz in TAITO_F3 games.
    - Corrected resolution to 304x224 in Aero Fighters 2/Sonic Wings 2.
    - Corrected resolution to 304x224 in Aero Fighters 3/Sonic Wings 3.
    - Corrected resolution to 304x224 in Blazing Star.
    - Corrected resolution to 304x224 in Sengoku/Sengoku Denshou and clones.
    - Disabled NVRAM handling during playback/recording.
    - Fixed a MAMEUI issue that marks as "Not working" games that are working.
    - Improved display of game status in game individual properties in the GUI.
    - Improved display of game status in window status bar in the GUI.
    - Included R.Belmont's fix in scsp.c.
    - Updated MinGW-GCC package (11/26).

    Usage of GUI new functions:
    Now you have three game status displayed in the status bar:
    Working, Working with problems, Not working.
    To show which are the problems or why a game is not working just select the correspondent game properties and you'll see all the flags.

November 12, 2003


MAMEUIFX32 0.77 released.
  • Updated to MAME 0.77 - MAMEUI 0.77

    - Adjusted volume in Dark Seal and clones.
    - Adjusted volume in Vapor Trail and clones.
    - Adjusted volume in ROHGA games.
    - Fixed extend 12-bit signed conversion in sound core.
    - Improved again support for new version of Command.dat.

November 01, 2003


MAMEUIFX32 0.76u2 released.
  • Updated to MAME 0.76u2 - MAMEUI 0.76

    - Improved support for new version of Command.dat.

October 26, 2003


MAMEUIFX32 0.76u1 released.
  • Updated to MAME 0.76u1 - MAMEUI 0.76

    - Added "Samples" folder to the GUI.
    - Corrected resolution to 304x224 in Eightman.
    - Adjusted OKI M6295 frequency to 12 kHz in Shadow Force.
    - Fixed MAME Testers bug Shadfrce074u1Gre.
    - Fixed a bug in the volume adjustation function.
    - Increased compatibility between MAMEUIFX32 and other MAME builds.
    - Updated MinGW-GCC package (10/26).

October 19, 2003


MAMEUIFX32 0.76 released.
  • Updated to MAME 0.76 - MAMEUI 0.76

October 15, 2003


MAMEUIFX32 0.75u1 released.
  • Updated to MAME 0.75u1 - MAMEUI 0.75

    - Improved saving settings of volume adjustation function.

October 13, 2003


MAMEUIFX32 0.75 released.
  • Updated to MAME 0.75 - MAMEUI 0.75

    - Fixed MAME Testers bug Cfg074u1Ora.

October 07, 2003


MAMEUIFX32 0.74u2 released.
  • Updated to MAME 0.74u2 - MAMEUI 0.74

    - Added turbo tape loading to Deco Cassette System.
    - Added "Resolution" and "FPS" folders to the GUI.

September 26, 2003


MAMEUIFX32 0.74u1 FIX released.
  • Updated to MAME 0.74u1 - MAMEUI 0.74

    - Fixed bug in inptport.c.
    - Fixed bug in config.c.
    - Added extra code to make volume adjustation function fully working.

    NOTE: It's recommended that you delete all your old corrupted .cfg files created by the previous release.

September 24, 2003


MAMEUIFX32 0.74u1 released.
  • Updated to MAME 0.74u1 - MAMEUI 0.74

    - UPX enabled by default during compiling process.
    - Added auto-centering on/off for analog controls.
    - Changed default "About" bitmap.
    - Compiled with a fixed version of MinGW 3.1.0 - GCC 3.2.3.

    NOTE: Please read on my board some issues about this release.

September 16, 2003


MAMEUIFX32 0.74 released.
  • Updated to MAME 0.74 - MAMEUI 0.74

    - Some code clean-up in the volume adjustation function.

September 08, 2003


MAMEUIFX32 0.73 FIX released.
  • Updated to MAME 0.73 - MAMEUI 0.73

    - Fixed the crashing bug in the in-game UI.
    - Corrected resolution to 304x224 in S.P.Y. - Special Project Y and clones.
    - Updated the compiler package to MinGW 3.0.0 - GCC 3.2.3

September 05, 2003


MAMEUIFX32 0.73 released.
  • Updated to MAME 0.73 - MAMEUI 0.73

    - Fixed and improved the F5 Key Refresh function in the GUI.

August 25, 2003


MAMEUIFX32 0.72u2 released.
  • Updated to MAME 0.72u2 - MAMEUI 0.72

August 16, 2003


MAMEUIFX32 0.72u1 released.
  • Updated to MAME 0.72u1 - MAMEUI 0.72

    - Added support for Neo-Geo Universal Bios 1.2.

August 11, 2003


MAMEUIFX32 0.72 released.
  • Updated to MAME 0.72 - MAMEUI 0.72

    - Added support for Command.dat file.
    - Added support for all extra/hacked Neo-Geo BIOS.
    - Some code clean-up and fixes in the enhanced in-game UI.

July 25, 2003


MAMEUIFX32 0.71u2 FIX released.
  • Updated to MAME 0.71u2 Quick Fix - MAMEUI 0.71

    - Fixed code to display Mameinfo and Driverinfo in the GUI.
    - Fixed code to display colored cursor-bar in the in-game UI.

July 12, 2003


MAMEUIFX32 0.71u2 released.
  • Updated to MAME 0.71u2 - MAMEUI 0.71

July 08, 2003


MAMEUIFX32 0.71u1 released.
  • Updated to MAME 0.71u1 - MAMEUI 0.71

    - First release of MAMEUIFX.